Wednesday, June 30, 2010

Promotional Stuff




Today we had to submit our material for the Protoplay program. This consisted of a 100 word summary of our game, a 10 word tagline, and an image to represent us.

Above you can see our final image, although we decided to go with a slightly less racy tagline:

Fuzzy, Huggable, Jet-propelled Fury

after all this will be read by (hopefully) hundreds of children, and we'd rather not be the source of all those awkward conversations with their parents.

Our 100 word prasie was just a re-work of our existing 150 word summary on the team-page on Dare.

Grrr! is an easy to pick up, 2-player, action strategy game.

Choose a squad from a cast of quirky fantasy characters to do battle
with your opponent. Start the fight on one of the vibrant and dynamic
maps, trying to destroy your opponent’s squad before losing you own.
Use the Wii-remote to send commands to each of your characters,
telling them to move, attack and take cover as you try to outmanouver
and outgun your enemy in a battle to the death.

Matches are played in a best-of-3 system, with each round taking
around 60 seconds. 

Progress has been good; the first environment is nearly done and all the characters are ready to get going in-game as soon as we integrate all our engine chunks together. The engine is progressing well with stuff moving around controlled by the Wii-remotes and realtime shadows rendering as they go. We're still on course for our week-4 deadline so hopefully this time next week we'll have our first gameplay video for you to watch.

It was Stefan's birthday on Sunday so we all went out to Dundee's premier steakhouse on Satuday night and tackled the 18oz T-bones. Fantastic meat, but it meant we couldn't even touch his birthday cake until Monday as we were all in bed with meat comas and hangovers after the subsequent house party.

1 comment:

  1. You'd never get that tag line past Nintendo anyway ;-) Nice ot see some progress posted
    Jake

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